<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0">
<channel>
	<title>Media</title>
	<link>http://www.arcadeoasis.net/page/media</link>
	<pubDate>Wed, 22 Feb 2012 23:38:59 +0000</pubDate>
	<ttl>43200</ttl>
	<description>Media Database</description>
	<item>
		<title>Matt Chat 132: Fracture, Force Unleashed, Clone Wars, and More with Mark Soderwall.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-132-fracture-force-unleashed-clone-wars-and-more-with-mark-soderwall-r348</link>
		<description><![CDATA[In the final segment of my interview with Mark Soderwall, we chat about his work on Fracture, Star Wars: The Force Unleashed, Clone Wars, and much more. We also talk about the importance of game history, what it takes to be a professional game developer, and Mark's choice of reading material.]]></description>
		<pubDate>Sun, 15 Jan 2012 15:28:42 +0000</pubDate>
		<guid isPermaLink="false">333cb763facc6ce398ff83845f224d62</guid>
	</item>
	<item>
		<title>Matt Chat 131: Mark Soderwall on Terminator 3, Enter the Matrix, and Demon Stone.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-131-mark-soderwall-on-terminator-3-enter-the-matrix-and-demon-stone-r347</link>
		<description><![CDATA[Mark is back this week with some exclusive, behind-the-scenes stories about what it was like modeling Arnold Schwarzenegger, working with the Wachowski brothers, R.A. Salvatore, and much, much more. This is the episode you do NOT want to miss if you have any interest in 3D graphics and modern games. It's not just the polygons--it's the personalities you have to worry about.]]></description>
		<pubDate>Sun, 15 Jan 2012 15:25:35 +0000</pubDate>
		<guid isPermaLink="false">1a04f965818a8533f5613003c7db243d</guid>
	</item>
	<item>
		<title><![CDATA[Matt Chat 130: Mark Soderwall on Graphic Design's Best Practices.]]></title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-130-mark-soderwall-on-graphic-designs-best-practices-r346</link>
		<description><![CDATA[What does it mean to to be the world's best game artist? What skills do you need to direct other artists? In this episode, industry veteran Mark Soderwall lays down the law for all aspiring game artists and graphic designers.]]></description>
		<pubDate>Sun, 15 Jan 2012 15:23:22 +0000</pubDate>
		<guid isPermaLink="false">0655f117444fc1911ab9c6f6b0139051</guid>
	</item>
	<item>
		<title>Matt Chat 129: Mark Soderwall on Game Development.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-129-mark-soderwall-on-game-development-r345</link>
		<description><![CDATA[Mark Soderwall, a veteran with over 20 years in the games industry, talks about how to be a productive game developer. What's the future of indie games? Mark believes we're in a golden age, with unbelievable opportunities for radical new games. We also cover the indie games that have impressed Mark the most: Minecraft, The Devil's Tuning Fork, and Dungeon Defenders.]]></description>
		<pubDate>Sun, 15 Jan 2012 15:21:08 +0000</pubDate>
		<guid isPermaLink="false">38a77aa456fc813af07bb428f2363c8d</guid>
	</item>
	<item>
		<title>Matt Chat 128: Stonekeep.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-128-stonekeep-r344</link>
		<description><![CDATA[In this episode I review Interplay's Stonekeep, a lesser known title from the 90s. There's a lot to love and a lot to loathe about the game, but I think you'll get a kick out of my review.]]></description>
		<pubDate>Sun, 15 Jan 2012 15:18:14 +0000</pubDate>
		<guid isPermaLink="false">3083202a936b7d0ef8b680d7ae73fa1a</guid>
	</item>
	<item>
		<title>Matt Chat 127: Jay Barnson and DRM for Indie Games.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-127-jay-barnson-and-drm-for-indie-games-r343</link>
		<description>In my final segment with Frayed Knights creator Jay Branson, we talk the often bitter reality of indie game sales. Although his game sold terrifically well at first, sales plummeted as pirated copies spread across the net. The result--the future looks bleak for all but the luckiest indie developers.</description>
		<pubDate>Sun, 15 Jan 2012 15:14:46 +0000</pubDate>
		<guid isPermaLink="false">21c5bba1dd6aed9ab48c2b34c1a0adde</guid>
	</item>
	<item>
		<title>Matt Chat 126: Jay Barnson on Criticism and Indie Game Development .</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-126-jay-barnson-on-criticism-and-indie-game-development-r342</link>
		<description><![CDATA[I'm back this week with the 3rd part of my interview with Jay "Rampant Coyote" Barnson, creator of Frayed Knights. In this segment, Jay and I chat about text in games, dealing with criticism, and properly budgeting for an indie game project.]]></description>
		<pubDate>Sun, 15 Jan 2012 15:12:22 +0000</pubDate>
		<guid isPermaLink="false">14491b756b3a51daac41c24863285549</guid>
	</item>
	<item>
		<title>01.14.12: Kryoflux USB Floppy Disk Controller Overview.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/011412-kryoflux-usb-floppy-disk-controller-overview-r341</link>
		<description><![CDATA[A demonstration and overview of the capabilities of the Kryoflux USB High Definition Flux Sampler.<br /><br />Many thanks to LunaVorax for sending me this!<br /><br />The Kryoflux is a board that connects old floppy drives to newer computers via USB. It allows for low-level reading of disks to RAW data and floppy images. This not only preserves games and software so they can be enjoyed through emulation, but also preserves them in such a way that their "original" form is kept around even when the disk has finally died. Sexy stuff, right?<br /><br />For more info/to buy the Kryoflux:<br />http://www.kryoflux.com/<br /><br />Also check out the SPS YouTube channel:<br />http://www.youtube.com/user/softpres]]></description>
		<pubDate>Sun, 15 Jan 2012 15:07:29 +0000</pubDate>
		<guid isPermaLink="false">acf06cdd9c744f969958e1f085554c8b</guid>
	</item>
	<item>
		<title>01.06.12: Top 17 Games I Want To Talk About.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/010612-top-17-games-i-want-to-talk-about-r340</link>
		<description><![CDATA[I have discovered an inherent problem with "top whatever" lists: they're essentially flame-bait. Trolls just flock to these things because, for whatever reason, the idea of "opinion" doesn't fly.<br /><br />I'm putting a stop to this once and for all! This is the top 17 games that I want to talk about — at the very moment in time I created this. By now this list has totally changed, but whatever man. This is like a time capsule for my brain and nobody can refute its accuracy. Unless they're Professor X.<br /><br />Also, stick around after the list is done. More awaits that is perhaps a bit more predictable.]]></description>
		<pubDate>Sun, 15 Jan 2012 15:04:33 +0000</pubDate>
		<guid isPermaLink="false">f471223d1a1614b58a7dc45c9d01df19</guid>
	</item>
	<item>
		<title>12.31.11: Happy New Year! LGR Announcement.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/123111-happy-new-year-lgr-announcement-r339</link>
		<description><![CDATA[I hope everyone had an enjoyable selection of holiday celebrations! Just an announcement of plans for the new year, starting with I'll Play Anything. I pick the system, you pick the games I'll play. Anything, seriously! Just go to http://www.lazygamereviews.com/vote to choose the games!]]></description>
		<pubDate>Sun, 15 Jan 2012 15:02:05 +0000</pubDate>
		<guid isPermaLink="false">7ba0691b7777b6581397456412a41390</guid>
	</item>
	<item>
		<title>12.23.11: Psycho Santa - Amiga Game Review.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/122311-psycho-santa-amiga-game-review-r338</link>
		<description>Bullfrog made a Christmas computer game? Yes, yes they did. And it is not nearly as psychotic as the name implies.</description>
		<pubDate>Sun, 15 Jan 2012 14:58:59 +0000</pubDate>
		<guid isPermaLink="false">2de7cf2043693db2ee898479a6e44529</guid>
	</item>
	<item>
		<title>12.17.11: Sint Nicolaas - DOS PC Game Review.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/121711-sint-nicolaas-dos-pc-game-review-r337</link>
		<description><![CDATA[Christmas doesn't include the North Pole's Santa Claus everywhere in the world, oh no. In countries like the Netherlands and Belgium you've got Sinterklaas, aka Sint Nicolaas, having his holiday loot stolen and getting his own computer games!<br /><br />Download the game for free here!<br />http://www.wieringsoftware.nl/sint/]]></description>
		<pubDate>Sun, 15 Jan 2012 14:56:06 +0000</pubDate>
		<guid isPermaLink="false">a4fa7175d4757e45eac71a8487751f63</guid>
	</item>
	<item>
		<title>12.12.11: Skyrim Randomness.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/121211-skyrim-randomness-r336</link>
		<description><![CDATA[Just playing some Elder Scrolls V: Skyrim and making random comments. Randomly. Kind of a "Let's Play" made on a very lazy day.]]></description>
		<pubDate>Sun, 15 Jan 2012 14:52:35 +0000</pubDate>
		<guid isPermaLink="false">98bd65207ee83bfd17ebb0db971eddf9</guid>
	</item>
	<item>
		<title>12.09.11: Giana Sisters Christmas - DOS PC Game Review.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/120911-giana-sisters-christmas-dos-pc-game-review-r335</link>
		<description><![CDATA[A Christmas version of a PC version of an Amiga version of a Commodore 64 game that Nintendo banned from sale in 1987. Sounds like a surefire winner to me!<br /><br />Download this and other Giana Sisters games here:<br />http://webmail.informatik.uni-frankfurt.de/~sinsch/]]></description>
		<pubDate>Sun, 15 Jan 2012 14:50:05 +0000</pubDate>
		<guid isPermaLink="false">59a3adea76fadcb6dd9e54c96fc155d1</guid>
	</item>
	<item>
		<title>Legend of Grimrock Beta Trailer</title>
		<link>http://www.arcadeoasis.net/page/media/_/gameplay-footage/trailers/legend-of-grimrock-beta-trailer-r334</link>
		<description>Beta gameplay trailer of Legend of Grimrock.</description>
		<pubDate>Sat, 03 Dec 2011 18:37:35 +0000</pubDate>
		<guid isPermaLink="false">331316d4efb44682092a006307b9ae3a</guid>
	</item>
	<item>
		<title>Matt Chat 125: Jay Barnson on Frayed Knights and indie CRPGs.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-125-jay-barnson-on-frayed-knights-and-indie-crpgs-r333</link>
		<description><![CDATA[In the second installment of my massive interview with Rampant Games' founder Jay Barnson, we chat about his game Frayed Knights, its inspirations in CRPGs and tabletop RPGs, and much more. We also talk about what makes a great CRPG and whether modern ones are "dumbed down" or "dumbed up." Lots of great stuff here, so fill your drinking horn (or coffee mug) and kick back for another half hour with Jay & Matt.<br /><br />Like what you see here? Have you donated to keep it going? I depend 100% on people just like you to keep this show on the air. I put days worth of work into each episode, so if you can afford to throw a few coins my way, please do so today. It only takes a minute to setup a subscription through PayPal, and you'll never have to worry about it again!]]></description>
		<pubDate>Sat, 03 Dec 2011 18:31:19 +0000</pubDate>
		<guid isPermaLink="false">2be9bd7a3434f7038ca27d1918de58bd</guid>
	</item>
	<item>
		<title>Matt Chat 124: Twisted Metal, Warhawk and More with Jay Barnson.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/matt-chat/matt-chat-124-twisted-metal-warhawk-and-more-with-jay-barnson-r332</link>
		<description><![CDATA[This week begins my epic 2-hour long interview with Jay "Rampant Coyote" Barnson, an industry veteran who left the triple-lame developers to found his own indie company. Fresh from success after the debut of Frayed Knights, Jay and I chat about his early career and the attitude that led him to create one of the best indie CRPGs ever made.]]></description>
		<pubDate>Sat, 03 Dec 2011 18:28:23 +0000</pubDate>
		<guid isPermaLink="false">b0ab42fcb7133122b38521d13da7120b</guid>
	</item>
	<item>
		<title>12.01.11: The Official Father Christmas - Spectrum, CPC, C64 Game Review.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/120111-the-official-father-christmas-spectrum-cpc-c64-game-review-r331</link>
		<description><![CDATA[It's Christmastime once again! And that means cold weather. And cheap holiday computer game cash-ins. Like The Official Father Christmas by Alternative Software. Nothing unofficial about this holiday arcade romp.]]></description>
		<pubDate>Sat, 03 Dec 2011 17:06:18 +0000</pubDate>
		<guid isPermaLink="false">0a2a51dac6138826127f093500461d91</guid>
	</item>
	<item>
		<title>11.25.11: Scud Attack - DOS PC Game Review.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/112511-scud-attack-dos-pc-game-review-r330</link>
		<description><![CDATA[Scuds! They're attacking! Quick, man the Patriot missile launchers! Hooray for late 90's DOS shareware that rips off early 80's arcade games.]]></description>
		<pubDate>Sat, 03 Dec 2011 17:03:02 +0000</pubDate>
		<guid isPermaLink="false">2996962656838a97af4c5f926fe6f1b0</guid>
	</item>
	<item>
		<title>11.19.11: Vintage Computer Pickups - Sound Video Cards, MSX Goodies.</title>
		<link>http://www.arcadeoasis.net/page/media/_/gaming-channels/lazy-game-reviews/111911-vintage-computer-pickups-sound-video-cards-msx-goodies-r329</link>
		<description>Just a rambling video showing some awesome recent donations to Lazy Game Reviews! A whole bunch of retro PC video and sound cards, games, and MSX2 loveliness.</description>
		<pubDate>Sat, 03 Dec 2011 17:00:29 +0000</pubDate>
		<guid isPermaLink="false">ac8cd1808dc30460a81cab1b0e6652fa</guid>
	</item>
</channel>
</rss>
